2003
20
$38,925
$28,000
$53,225
No
If you’re looking for a dynamic franchise opportunity in the children’s enrichment and STEM (Science, Technology, Engineering, Art & Math) sector, look no further than Hobby Quest Group. This brand has carved a unique niche in providing hands-on, project-based programs and activities that captivate children’s imaginations while delivering educational value. From after-school classes and summer camps to birthday parties and workshops, Hobby Quest offers multifaceted revenue streams that align with the growing demand of parents and schools for high-quality enrichment experiences.
As a franchisee, you’re not just adopting a business—you’re stepping into a model that pairs purposeful mission with strong commercial potential, backed by a recognized brand, proven curriculum, and a comprehensive support system. Perfect for entrepreneurs who want to make a meaningful impact while building a scalable business, the Hobby Quest franchise positions you in a segment that is resilient, socially relevant, and primed for growth in the USA market.
Why Invest in this Franchise?
Growing Market Demand: Enrichment programs for school-aged children continue to expand as parents and schools invest heavily in after-school, weekend, and summer programming. Hobby Quest taps directly into that demand with STEM/STEAM-centered, activity-based modules.
Distinctive Offering: Unlike many tutoring or general activity providers, Hobby Quest emphasizes project-based programs where children build something tangible—such as model aircraft for the aviation track, fashion items for the fashion track, or hands-on magic and photography projects. This engaging, creative approach makes learning fun and unique.
Flexible Business Model: The franchise allows for home-based operations initially, and can later scale to center-based models. This means lower overhead at startup and greater flexibility as the business grows.
Multiple Revenue Streams: Franchisees can earn from after-school classes, summer camps, workshops, birthday parties, scout clubs, school assemblies, and more. This diversification helps stabilize revenue throughout the year.
Proven Systems and Support: With comprehensive curriculum, marketing templates, databases, mini-sites, and ongoing training built in, franchisees benefit from a turnkey system that minimizes setup challenges.
Low Initial Investment: Compared to many bricks-and-mortar business models, Hobby Quest’s investment requirement is modest, making it accessible to a wide range of new entrepreneurs.
Mission-Driven Appeal: The business combines purpose and profit—empowering children to explore creativity, build confidence, and learn valuable skills that go beyond the classroom.
Founded: 2003
Franchising Since: 2012
Headquarters: Englewood, New Jersey, USA
Brand Evolution & Journey: Hobby Quest began as an after-school and summer activity program focused on hands-on learning. Over time, it developed a unique, proprietary curriculum in four major categories—Aviation, Magic, Fashion, and Photography—each designed to stimulate curiosity, creativity, and skill development among children.
Units / Market Presence: The brand has operated around 20 franchise units across the United States, growing over 120% within its early expansion years.
Industry Category: Children’s enrichment programs, after-school activities, educational camps, and creative learning experiences.
Leadership: The company is led by CEO Mor Givon, who continues to drive its vision of expanding creative education for kids nationwide.
Unique Value Proposition: Hobby Quest brings experiential learning directly to where kids are—schools, community centers, and neighborhoods—making quality education accessible, interactive, and fun.
Hobby Quest offers a robust training and support framework designed to ensure every franchisee succeeds from day one.
Pre-Launch Support: Assistance with territory evaluation, business setup, and market entry strategies.
Initial Training: A combination of classroom and hands-on sessions covering business management, curriculum implementation, operations, marketing, and sales.
Marketing Support: Franchisees receive access to professionally designed marketing templates, digital marketing guidance, social media strategies, and local advertising assistance.
Operational Support: Continuous field support, business coaching, and access to proprietary software for class registration, scheduling, and management.
Ongoing Education: Franchisees benefit from curriculum updates, refresher courses, and access to the latest industry trends and best practices.
Technology Tools: A dedicated online portal for communication, resource sharing, and franchise management ensures efficiency and scalability.
This structured support system helps franchisees focus on business growth while maintaining quality and consistency in every program delivered.
The Hobby Quest franchise attracts passionate, hands-on entrepreneurs who are eager to make a positive difference in their community.
Entrepreneurial Spirit: Driven individuals who enjoy managing and growing their own business.
Passion for Children & Education: A love for working with kids and helping them develop creativity and self-confidence.
Background: Prior experience in education, management, sales, or customer service can be beneficial but is not mandatory.
Financial Readiness: Candidates should have sufficient liquidity and net worth to comfortably cover startup and initial operating expenses.
Networking Skills: Building relationships with schools, community centers, and parents is key to success.
Hands-On Involvement: Active participation in the business, especially during the initial phase, is encouraged.
Ideal Locations: Family-oriented neighborhoods, suburbs, and communities with active school systems and youth programs.
| Category | Amount / Range (USD) |
|---|---|
| Total Initial Investment | $38,925 – $53,225 |
| Franchise Fee | $28,000 |
| Minimum Liquid Capital | $20,000 |
| Minimum Net Worth | $50,000 |
| Royalty Fee | 7% of Gross Sales |
| Advertising Fund | 1% of Gross Sales |
| Franchise Units | Around 20 (U.S.) |
| Break-Even Period | Approximately 6–12 months (varies by market) |
| Expected ROI | Moderate to High (based on engagement and scaling) |
Revenue Streams:
After-school enrichment classes
Summer and holiday camps
Weekend and school workshops
Birthday parties and special events
Scout clubs and educational assemblies
Working Capital & Overheads:
Because Hobby Quest can be started from home or a small office, overhead costs remain relatively low. Franchisees typically budget for marketing, instructor training, program materials, and a few months of working capital before achieving full profitability.